/* $OpenBSD: wizard.c,v 1.20 2017/06/23 12:56:25 fcambus Exp $ */ /* $NetBSD: wizard.c,v 1.3 1995/04/24 12:21:41 cgd Exp $ */ /*- * Copyright (c) 1991, 1993 * The Regents of the University of California. All rights reserved. * * The game adventure was originally written in Fortran by Will Crowther * and Don Woods. It was later translated to C and enhanced by Jim * Gillogly. This code is derived from software contributed to Berkeley * by Jim Gillogly at The Rand Corporation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* Re-coding of advent in C: privileged operations */ #include #include #include #include #include "extern.h" #include "hdr.h" char magic[6]; void poof(void) { strlcpy(magic, DECR(d,w,a,r,f), sizeof magic); latncy = 45; } int Start(void) { time_t t, delay; time(&t); delay = (t - savet) / 60; /* Minutes */ saved = -1; if (delay >= latncy) return (FALSE); printf("This adventure was suspended a mere %d minute%s ago.", (int)delay, delay == 1 ? "" : "s"); if (delay <= latncy / 3) { mspeak(2); exit(0); } mspeak(8); if (!wizard()) { mspeak(9); exit(0); } return (FALSE); } int wizard(void) /* not as complex as advent/10 (for now) */ { if (!yesm(16, 0, 7)) return (FALSE); mspeak(17); getin(wd1, sizeof(wd1), wd2, sizeof(wd2)); if (!weq(wd1, magic)) { mspeak(20); return (FALSE); } mspeak(19); return (TRUE); } void ciao(void) { int ch; char *c; char fname[PATH_MAX]; printf("What would you like to call the saved version?\n"); for (c = fname; c - fname < sizeof(fname); c++) { if ((ch = getchar()) == '\n' || ch == EOF) break; *c = ch; } if (c - fname == sizeof(fname)) { c--; FLUSHLINE; } *c = '\0'; if (save(fname) != 0) return; /* Save failed */ printf("To resume, say \"adventure %s\".\n", fname); printf("\"With these rooms I might now have been familiarly acquainted.\"\n"); exit(0); } int ran(int range) { return (arc4random_uniform(range)); }