/* $OpenBSD: wscons_machdep.c,v 1.20 2023/01/30 10:49:05 jsg Exp $ */ /* * Copyright (c) 2001 Aaron Campbell * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR OR HIS RELATIVES BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF MIND, USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include "vga.h" #include "pcdisplay.h" #if (NVGA > 0) || (NPCDISPLAY > 0) #include #include #if (NVGA > 0) #include #include #endif #if (NPCDISPLAY > 0) #include #endif #endif #include "wsdisplay.h" #if NWSDISPLAY > 0 #include #endif #include "pckbc.h" #if (NPCKBC > 0) #include #include #include #endif #include "ukbd.h" #if (NUKBD > 0) #include #endif #include "wskbd.h" #if NWSKBD > 0 #include #endif void wscn_video_init(void); void wscn_input_init(int); cons_decl(ws); void wscnprobe(struct consdev *cp) { int maj; /* locate the major number */ for (maj = 0; maj < nchrdev; maj++) { if (cdevsw[maj].d_open == wsdisplayopen) break; } if (maj == nchrdev) { /* we are not in cdevsw[], give up */ panic("wsdisplay is not in cdevsw[]"); } cp->cn_dev = makedev(maj, 0); cp->cn_pri = CN_MIDPRI; } void wscninit(struct consdev *cp) { static int initted = 0; if (initted) return; initted = 1; wscn_video_init(); wscn_input_init(0); } void wscnputc(dev_t dev, int i) { wsdisplay_cnputc(dev, i); } int wscngetc(dev_t dev) { return (wskbd_cngetc(dev)); } void wscnpollc(dev_t dev, int on) { wskbd_cnpollc(dev, on); } /* * Configure the display part of the console. */ void wscn_video_init(void) { #if (NVGA > 0) if (vga_cnattach(I386_BUS_SPACE_IO, I386_BUS_SPACE_MEM, -1, 1) == 0) return; #endif #if (NPCDISPLAY > 0) if (pcdisplay_cnattach(I386_BUS_SPACE_IO, I386_BUS_SPACE_MEM) == 0) return; #endif } /* * Configure the keyboard part of the console. * This is tricky, because of the games USB controllers play. * * On a truly legacy-free design, no PS/2 keyboard controller will be * found, so we'll settle for the first USB keyboard as the console * input device. * * Otherwise, the PS/2 controller will claim console, even if no PS/2 * keyboard is plugged into it. This is intentional, so that a PS/2 * keyboard can be plugged late (even though this is theoretically not * allowed, most PS/2 controllers survive this). * * However, if there isn't any PS/2 keyboard connector, but an USB * controller in Legacy mode, the kernel will detect a PS/2 keyboard * connected (while there really isn't any), until the USB controller * driver attaches. At that point the ghost of the legacy keyboard * flees away. * * The pckbc(4) driver will, however, detect that the keyboard is gone * missing, and will invoke this function again, allowing a new console * input device choice. */ void wscn_input_init(int pass) { if (pass != 0) { #if NWSKBD > 0 wskbd_cndetach(); #endif } #if (NPCKBC > 0) if (pass == 0 && pckbc_cnattach(I386_BUS_SPACE_IO, IO_KBD, KBCMDP, 0) == 0) return; #endif #if (NUKBD > 0) if (ukbd_cnattach() == 0) return; #endif }